AI Insights · Timothy · October 2021
Top 5 Geolocation Games on Android in Europe Q3 2021
Discover the performance trends of the top 5 geolocation games on Android in Europe during Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 geolocation games on Android in Europe showed varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at these popular apps.
Pokémon GO saw fluctuations in revenue, peaking at approximately $3.2M in mid-July. Weekly downloads reached their highest in the same period with around 556K downloads. Active users for the game also showed significant activity, peaking at over 12M in the week of July 12, before gradually decreasing to around 10M by the end of September.
Jurassic World Alive experienced a steady weekly revenue, maintaining figures between $57K and $83K throughout the quarter. Downloads showed a slight increase towards the end of the quarter, peaking at 28K in mid-September. Active users demonstrated a consistent rise, starting at 119K in late June and reaching 129K by the end of September.
The Witcher: Monster Slayer, a newer entry, had its highest weekly revenue of about $219K in late July, shortly after its release. Downloads were most significant in the first week, with approximately 429K, and then tapered off, finishing the quarter at around 5K. Active users followed a similar trend, peaking at 371K in late July and gradually declining to 95K by the end of September.
The Walking Dead: Our World maintained a steady revenue stream, averaging around $17K to $21K weekly. Downloads were relatively stable, with a notable increase to 5.4K in mid-September. Active users showed minor fluctuations, peaking at 32K in mid-September before settling at approximately 27K by the end of the quarter.
Ingress Prime had a more modest performance, with weekly revenue ranging between $7K and $16K. Downloads were low but consistent, peaking at around 1.5K in mid-July. Active users remained relatively stable, with a slight decline from 7.5K in late June to approximately 6.5K by the end of September.
These insights reflect the dynamic nature of the geolocation gaming market on Android in Europe during Q3 2021. For more detailed data and analysis, visit Sensor Tower.